#ifndef __ADVCHCTRLOSD_H #define __ADVCHCTRLOSD_H //#include //#include #include #include #include #include #include #include class cAdvChCtrlOsd : public cOsdObject, public cThread, public cStatus { private: bool m_Active; cOsd *m_Osd; //cFemonReceiver *m_Receiver; //int m_Frontend; //struct dvb_frontend_info m_FrontendInfo; int m_Number; int m_OldNumber; //uint16_t m_SNR; //uint16_t m_Signal; //uint32_t m_BER; //uint32_t m_UNC; //fe_status_t m_FrontendStatus; //int m_DisplayMode; const cFont *m_Font; cTimeMs m_InputTime; cMutex* m_Mutex; //static cBitmap bmStereo, bmMonoLeft, bmMonoRight, bmDD, bmDD20, bmDD51; //static cBitmap bmZero, bmDevice, bmPAL, bmNTSC, bmOne, bmTwo, bmThree, bmFour, bmFive; //static cBitmap bmAspectRatio_1_1, bmAspectRatio_16_9, bmAspectRatio_2_21_1, bmAspectRatio_4_3; //static cBitmap bmLock, bmSignal, bmCarrier, bmViterbi, bmSync; void DrawStatusWindow(void); //void DrawInfoWindow(void); protected: virtual void Action(void); virtual void ChannelSwitch(const cDevice * device, int channelNumber, bool LiveView); //virtual void SetAudioTrack(int Index, const char * const *Tracks); public: cAdvChCtrlOsd(void); ~cAdvChCtrlOsd(); virtual void Show(void); virtual eOSState ProcessKey(eKeys Key); }; #endif //__ADVCHCTRLOSD_H